modl.ai
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Each game is different, so you need to configure aspects of your project to work with modl:test. To do this, use the MODL_AUTOMATIC_TESTING
scripting define to wrap any code you want to enable or disable.
You can also remove modl:test from your build entirely if you don’t want to include any modl functionality in your release build. For further information, refer to Enable modl:test.
Make sure your project includes the following:
If you want to configure a bot and levels in your project, refer to Configure an exploratory bot and Level configuration.