modl.ai
Configure your project

Each game is different, so you need to configure aspects of your project to work with modl:test. To do this, use the MODL_AUTOMATIC_TESTING scripting define to wrap any code you want to enable or disable.

You can also remove modl:test from your build entirely if you don’t want to include any modl functionality in your release build. For further information, refer to Enable modl:test.

Make sure your project includes the following:

If you want to configure a bot and levels in your project, refer to Configure an exploratory bot and Level configuration.