modl.ai
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You can use modl:test features to customize and optimize your test runs.
The table below describes modl:test features and what they do:
Feature | Description |
---|---|
Terminal states | Deter a bot from loading a game state again. |
Waypoints | Encourage your bot towards a predefined point. |
Custom events | Track specific events in your game. |
Checkpoints | Clear the previous state your bot has explored. |
During exploration, your bot regularly reloads the game state to previously observed states. If you have states that you don’t want your bot to explore, mark those states as Terminal
. If your bot enters a terminal state, modl:test will force your bot to restart exploration in a different state.
Use the following code to implement terminal states in your project:
A custom event enables you to record specific events in your project. The modl.ai platform adds any custom events to your test report.
You can use custom events throughout your project but some common use cases are:
To implement a custom event in your project, use Modl.EventReporter.Report("youreventhere");
.
To implement a player out of bounds custom event, complete the following steps:
Modl.EventReporter.Report("OutOfBounds");
when the player hits the collider.If you want your bot to avoid re-exploring a previous state, create a custom event and use the MODL::STATE_ARCHIVE_CLEAR
keyword. To implement this in your game, add Modl.EventReporter.Report("MODL::STATE_ARCHIVE_CLEAR")
to any scene you want to clear. It is best practice to use MODL::STATE_ARCHIVE_CLEAR
if a part of your level becomes unreachable. For example, if a door closes and stops the player from backtracking.
Note: The keyword changed in version 3.1.0. If you’re using an older version of the modl Unity plugin, you need to use the checkpoint
keyword instead. To implement checkpoints in your game, add Modl.EventReporter.Report("checkpoint")
to any scene you want to clear. Avoid naming your events checkpoint unless you want to use this feature. Checkpoints force modl:test to clear all previously explored states.